Club Penguin Online: Top Ten Armies [20/10/19 -26/10/19]

SLUSHY, Army League HQLast week we saw the return of many legendary armies, we also saw some brand new faces take spots on our Top Ten Armies, with the Light Troops at the summit of last week’s Top Ten, can they retain their spot this week?

Continue reading

Top Ten Armies [10/27/19]

KLONDIKE, Club Penguin Armies Offices- After two weeks of the website being down, the top ten makes the biggest return this week, coming home to WordPress.  In another news, an influx of new armies hits the community, as a seemingly new era gets ready to take over.

1. Rebel Penguin Federation [+0] [87.07]

2. Army of Club Penguin [+0] [60.39]

3. People’s Imperial Confederation [+7] [32.67]

4. Lime Green Army [+3] [27.25]

5. The Pizza Nation [NEW!] [16.00]

6. Arctic Ops [NEW!] [14.50]

7T. Cavaliers of Club Penguin [NEW!] [12.00]

7T. Sled Gang [NEW!] [12.00]

9. Ice Kings and Queens [NEW!] [10.00]

10. Shock Troops [Pepega]

 

1. Rebel Penguin Federation

The Rebel Penguin Federation demonstrated how they live in a society with a dominant showing.  Their society filled week began with an AUS costume event, maxing 32.  The army proved just how much of a society they live in with a max of 51 in their branch battle.  After they took a day off on Monday to live in a society, they returned to society with another AUS costume event, this time maxing 40.  Hours later, they maxed 53 in an American regional society session.  On Wednesday, the army once again lived in a society, maxing 51.  RPF activated their strike force to get in on living a society, maxing 28 that same day.  Their top class performance on Thursday, a max of 73 in a stamp collecting event, sent shock waves throughout society.  Though they continued to live in a society, the society settled down in their next event, maxing just 20.  They were able to bounce back, though, maxing 37 in a practice battle with ACP and LGA, showing the two armies just how they live in a society.  Their sizes dipped again in their next event, maxing 18 for a quiet society.  To close out their week dominated by living in a society, RPF maxed 45 in their society vs society branch battle.

2. Army of Club Penguin

ACP began their week with an AUSIA invasion of Ice Bank, where they were victorious maxing 9. They proceeded with an invasion of Cloudy, maxing 20. The following day they had AUSIA, UK, and US victory marches, maxing 14-15. On Wednesday they had Operation: Tombstone, where they managed to max 30. This was followed with a UK training, maxing 13. The very next day they had a UK dance party, maxing 20, and a US sledding expedition, maxing 18. On Friday they had a three-way practice battle against their allies, maxing 18. To end the week, ACP had a US mummy costume event maxing 14 and a UK training event maxing 10.

3. People’s Imperial Confederation

People’s Imperial Confederation had a great first week in the community, finishing off with two successful invasions. They started their week with training maxing 13 on Wednesday. The next day they successfully invaded Frostbite with a max of 8. On Friday they had another training session maxing 11. The next day, they then went on to successfully invade Toboggan with a max of 8. They finished off their week with a Rock Band Parade maxing 13.

4. Lime Green Army

LGA had three events this week with an event on Sunday maxing 5, training on Monday maxing 11, and a practice battle with ACP and RPF with a max of 10.

5. The Pizza Nation

The Pizza Nation focused on building up their numbers this week with a recruitment event maxing 10 on Tuesday.

6. Arctic Ops

The Arctic Ops are one of a handful of armies to open their doors this week.  Their first event was a 5 man training session.  Their next, and final event was an invasion of Snow Shoe (CPATG), also maxing 5.

7T. Cavaliers of Club Penguin

The Cavaliers of Club Penguin entered the community this week.  Their opening event saw a max of 5.

7T. Sled Gang

Like the army they’re tied with, the Sled Gang opened with a max of 5 at their first event.

9. Ice Kings and Queens

The Ice Kings and Queens joined the community this week with an opening event maxing 7.

Club Penguin Online: Top Ten Armies [08/10/19 – 19/10/19]

Update: There was an error in the Aliens’ Calculation, this error has been fixed.

SLUSHY, Army League HQ – Previously, we saw the Help Force claim the Top Spot on our Top Ten Armies in the absence of the Pirate Army, this week we may see some shake ups with a major army’s return to the community.

Continue reading

Club Penguin Online: Top Ten Armies [22/09/19 – 07/10/19]

SLUSHY, Army League HQ – Last week we saw the closure of the Biggest CP Army, the Pirates, however, this week we see a new Army take its place in the Top Ten and we also see some new armies feature.

Continue reading

Top Ten Armies [10/6/19]

KLONDIKE, Club Penguin Armies Offices- After last weeks top ten, armies see a slight increase in activity. With an old army making a return as well as a completely new army entering the community, we see three new additions to the top ten.

1. Rebel Penguin Federation [+0] [75.37]

2. Elite Guardians [+2] [51.29]

3. Army of Club Penguin [NEW!] [47.33]

4. Recon Federation [-2] [42.54]

5. Wild Ninjas [-2] [39.09]

6. Lime Green Army [+2] [34.77]

7. Duck Knight Army [+0] [27.83]

8. Winged Hussars [+0] [15.5]

9. Pizza Federation [-2] [14.61]

10. Fantasy Force [NEW!] [8.50]

<><><><><>Close to the Top Ten<><><><><>

11. Green Street Gang [NEW!] [8.00]

 

1. Rebel Penguin Federation

Though RPF maintain their top spot, the gap between themselves and the second place army continues to close.  Their week was kicked off with a 26 man AUS event.  Later that day, they had a conjoined training session with their two divisions, maxing a collective 51.  After their routine day off, the army hosted an AUS costume session, maxing 23.  This was followed up with the US hosting their own costume event, where they maxed 57.  On Wednesday, RPF maxed 33 in an EU operation.  Their next event was exactly 24 hours later, maxing 28.  Friday brought two events, one with a max of 23 and one with a max of 44.  Hours later, an AUS training saw sizes of just 18.  To end their week, RPF maxed 35 in a training event.

Rpf

2. Elite Guardians

The Elite Guardians began their week with a recruitment session, maxing 19 and an operation maxing 16. This was followed with a snowball event, maxing 19. Afterwards, they had a meme event maxing 21. Later they had a speed-run event, maxing 18. To end the week they had a march, maxing 18.

Unknown 5

3. Army of Club Penguin 

Making their triumphant, and official, return to the community this week, the Army of Club Penguin managed to debut in the top three spot.  Their opening event was a solid max of 16.  The army improved from there, maxing 18 in their next training event.  They then opened their UK division on Wednesday, maxing a modest 13.  ACP popped their 20+ cherry on Friday, maxing 23 in a training event.  The next morning, they opened their AUS division with a max of 8.  To close out their first week, they hosted a practice battle with the Lime Green Army, maxing 20.  With an impressive list of army veterans on board, the second generation of the Army of Club Penguin aims to challenge other armies for the throne once again.

Acp

4. Recon Federation 

With more competition on the rise for the top three, the Recon Federation may feel disappointed with their performance this week.  They opened with a practice battle, maxing 12 against the Duck Knight Army.  Hours later, they held a recruiting session, maxing 7.  During the evening, the army hosted a themed training session and another recruiting event, maxing 12 in both events.  On Tuesday, RFCP maxed 13 in a basic training session.  Their next event was a recruiting session that saw sizes of 8.  This was followed up by a swearing in ceremony, maxing 10.  Later that day, the army hosted a birthday party for Cena with 13 attendees.  Just an hour after that, the army maxed 10 in another training event.  Friday morning brought another recruiting session, this time maxing 8.  They closed out their week in an unfortunately cancelled practice battle with the Pizza Federation, maxing 14.

Pic 1 10.6.19 Rfcp

5. Wild Ninjas

Wild Ninjas began their week with a a sled racing event maxing 10, a recruitment event maxing 9, and a card jistu event maxing 8. They followed this with a practice battle against LGA, maxing 9. After this, they had a hide a seek event maxing 8 and a disco party maxing 11. To end the week, they held an AUSIA recruitment maxing 11, a Simon-says event maxing 8, and a training event maxing 10.

Unknown

6. Lime Green Army

LGA had four events this week. On Thursday LGA had a stamp collecting event maxing 13 and a practice battle against WN maxing 11. To finish off their week, LGA had an AUSIA training event maxing 9 and a practice battle against ACP maxing 14.

Pic 1 10.6.19 Lga

7. Duck Knight Army

DKA spent their last week as an army fighting in practice battles against other armies. First on Friday, DKA had a practice battle against RFCP, maxing 11. On the same day, they had another practice battle against WN, maxing 10.

Pic 1 10.6.19 Dka

8. Winged Hussars

WH had one event this week; an Ice Fishing tournament maxing 7.

Pic 1 10.6.19 Wh

9. Pizza Federation

PZF had two events this week, both on Friday. First training maxing 4 and then an Igloo Raid maxing 9.

Pic 2 10.6.19 Pzf

10. Fantasy Force

Fantasy Force entered the community this week. They held their opening event, maxing 5.

Screenshot 46