Editorial: Why Can’t We Just Have Wars For Fun?

ALASKA, CP Army Hub Headquarters, Sophie’s Desk – War. It’s a core and inescapable element of Club Penguin armies. Undeniably, our community thrives off of the fighting and battling that occurs from day to day. It’s why we have a league, judges, land, alliances, and why armies spend hours recruiting troops and training them. However, the nature of our battles has changed, and as we stand here today in 2020, many of us feel compelled to think: Why can’t we have wars for fun? Continue reading

[PHILOSOPHY] Excessive Politicization: A Boon Or A Curse?

“Power without morality leads to abuse, and freedom without morality leads to depravity.”

ALASKA, CP Army Hub Headquarters, Lucifer’s Office – Over the years, we built this game into what it is today. Together as players, we made the rules, we hired the judges, and we ran the media, with only our roles as the sole differentiator. Yet, we created something that goes far beyond serving the purpose of a game: we lost the element of joy which we replaced with excessive politicization. One might argue that they get joy from what exists today, but was that really what played a key role in this community’s genesis? We began adopting moral guidelines, as well as political theories, so I took some time off to deliberate not just with you, but also with myself on how the community evolved to become more realistic, and whether or not that is a good thing. Continue reading